1.3.1. Interactivity in General
Definition
Interactivity is the dialog that occurs between a human being and a computer program. Computer games are programs that foster a great amount of interactivity. (Whatis.com)
Any kind of user action - like typing commands or clicking the mouse - is an input.
Typically, interactivity is controlled with the mouse or the keyboard. The following list shows the main input and output actions within the field of interactivity (Sieber 2006):
Interactivity | Action | Device | Example |
---|---|---|---|
Mouse Click (Single Click, Double Click) | - Open / Close - Show / Hide (visible / hidden) - Switch (e.g. between different themes - etc. |
- Mouse - Joystick - Touchscreen - Pentablet |
|
Click, Drag and Drop | - Move - Drag & Drop - Enlarge Windows - Scroll - etc. |
- Mouse - Joystick - Touchscreen |
|
Rollover | - Showing Info - Highlighting - Open (Pop-up menu) - etc. |
- Mouse - Joystick - Touchscreen - Pentablet |
|
Key Stroke (Commands) | - Textinput - etc. |
- Keyboard - Pentablet |