1.2.3. Apple Hypercard
Before the internet became what it is today, another technical development considerably influenced the progression of multimedia: In 1987, Apple Computer Corporation developed one of the first hypertext-systems that were available to a bigger group of users: Apple Hypercard (Hypermedia Authoring-System).
Example of Apple Hypercard (copyrighted by Apple). (Wikipedia) Hypercard is a hypermedia programming environment running only on the
Macintosh platform. The data models basically consist of cards and collections
of cards, so called stacks, and the cards can be connected in different ways.
Beside data, each card may contain graphics and buttons that intrinsically
trigger other events, such as sound or video. "It
most closely resembles a database application in concept, in that it stores
information, and is graphical, flexible and creates files that are easy to
modify." (Wikipedia)
Each object in a Hypercard system (such as a
stack, card, text field, button, etc.) is associated with certain scripts. These
scripts contain specifications for actions taking place when a user selects an
object with the mouse or when other events occur.
If you want get more information about Apple Hypercard, visit the Wikipedia Website.