1.3.4. Apple Hypercard
Before the internet became what it is today, another technical
development considerably influenced the progression of multimedia: In 1987,
Apple Computer Corporation developed one of the first hypertext-systems that
were available to a bigger group of users: Apple Hypercard (Hypermedia
Authoring-System).
 | Example 1 of Apple Hypercard (Nappa) |
|  | Example 2 of Apple Hypercard (Webwonks) |
|
Hypercard is a hypermedia programming environment running only on the
Macintosh platform. The data models basically consist of cards and collections
of cards, so called stacks, and the cards can be connected in different ways.
Beside data, each card may contain graphics and buttons that intrinsically
trigger other events, such as sound or video.
Each object in a
Hypercard system (such as a stack, card, text field, button, etc.) is associated
with certain scripts. These scripts contain specifications for actions taking
place when a user selects an object with the mouse or when other events
occur.