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1.11. Glossary
- Algorithm:
- An algorithm is a mathematical rule or procedure for solving a
problem.
- Cartesian Coordinate System:
- A cartesian coordinate system is a two
dimensional system in which x measures horizontal distance and y measures vertical
distance. The pair (x, y) defines every point on the plain.
- Colour Gradient:
- Colour gradient is a smooth blending of shades from light
to dark or from one colour to another.
- Connection:
- Connection defines the presentation of the joining of two path
segments. It may be square or sharp , round or flattened
.
- Floating-Point Number:
- A floating-point number is a digital representation
for a number in a certain subset of the rational numbers. The number of decimal places
can be defined individually. Examples 1.235, 1.23, 1.2, etc.
- For Loop:
- A for loop is a control structure which allows code to be
executed iteratively. For loops are typically used when the number of iterations is
known before entering the loop. (Wikipedia - The Free Encyclopedia)
- hexadecimal:
- A counting system that uses 16 digits, notated as 0, 1, 2, 3,
4, 5, 6, 7, 8, 9, A, B, C, D, E, F.
- Line Cap:
- The Line Cap type defines the presentation of the line cap. It
may be butt , round or square .
- Polygon:
- A polygon is a closed planar path composed of a finite number of
sequential line segments.
- Vertex:
- A vertex is a corner of a polygon.